Delete_Invisible_in_Render - Cinema4D Script [R18-2025]
Cinema 4D Script: Delete_Invisible_in_Render
■ About "Delete_Invisible_in_Render"
This script is designed to automatically find and remove objects that are excluded from rendering by having their "Visible in Render" parameter set to Off in the Basic tab, even if they are visible in the viewport.
■ Main Features
● Deletes objects set to "Visible in Render = Off"
Only objects whose Basic Properties > Visibility > Render setting is Off will be targeted and deleted.
This allows you to clean up non-rendering objects that are unnecessary for the final output, even if they are still visible in the viewport.
● Undo support
The deletion process is registered with Undo, so it can be reversed in one step.
■ Installation
Go to Extensions > Scripts > User Scripts > Open Script Folder,
then copy the two files from the Delete_Invisible_in_Render folder into that location.
■ How to Use
No need to select any objects in the Object Manager.
Run Delete_Invisible_in_Render from Scripts > User Scripts in the menu.
Only objects with "Visible in Render = Off" will be deleted.
■ How to Add to a Palette
Window > Customization > Customize Commands
Enter Delete_Invisible_in_Render in the Name Filter of the Command Manager
Drag and drop the script into your desired palette
Close the Customize Commands window
Go to Window > Customization > Save as Startup Layout to keep the changes
■ Notes
Only objects with Visibility: Render = Off will be deleted.
Objects with Editor Visibility = Off are not affected.
All child objects in hierarchies are checked recursively.
Undo supports only one step. Saving the scene beforehand is recommended.
■ Remarks
In architectural visualizations or product CG scenes, especially large-scale projects, unused objects set to invisible in render mode are often unintentionally left behind. This script helps clean up non-rendering objects efficiently, keeping your scene optimized for rendering.
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